Is The Finals Any Good

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Up, that's one de one de no, let's go F me, my. God, yeah, there's nobody pushing this. I'm i'm about to go low-key, somebody. They're coming they're coming you let me make us all. Invisible it didn't work on me my [ __ ], honestly I wish I would have made a article like this closer to when the game launched, back in December but at the same time I think it's good that I gave the game some time to breathe a little bit and kind of just see what direction it was going to go into the finals is decent it is and honestly it has potential to be a really good game in my opinion not going to waste any time I'm just going to just get right into it this article is basically just about how I feel about the finals and what I think the game needs in order for it to actually be a, legit game in the market and not just some game that gets forgotten about like a year from now like I truly believe the finals deserves to have a genuine spot in the market it does not deserve to be talked about in the same light as like games like Rome Royale, hyperscape.

You know things like that right article is going to be very simple I'm going to start with things that I like about the game and then I'm going to go into stuff that I very much dislike about the game cash out is a solid idea for a game mode like it really is it's very fun to play but it has a lot of issues and I'll get to those in a bit cash out in if itself has a lot of little Nuance to it that I didn't initially, notice for example team wiping is actually a lot more painful than I thought cuz I'm a dumb casual when I didn't notice that your team would lose money if you die a lot of times if you're fighting another team and two of your teammates go down and let's say you end up in a 3v1 or 2V1, situation.

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Unless they're really weak, the best option is to not play Hero Ball but instead just try to stay alive, and unfortunately, either your teammates have to use a toen and respond if you're in a really bad spot or you try to wait it out and sneak a revive. The problem is that the tokens are limited, so when you run out, the only way to get your teammates back is literally to get a revive or get team wiped, but if you get team wiped, you lose cash and can potentially lose the entire game.

This whole system is pretty well thought out, and in my opinion, it makes dying punishable, but not too punishable to the point where it's really unnecessary. However like depending on where you spawn have the freedom to play very much differ, whereas a team sometimes you might spawn closer to the cash out deposit box and sometimes you might spawn closer to the Vault so you can play this in different ways you sponding, closer to the Vault you more or less probably should just go ahead and go for the vault and just take it to the nearest cash out however depending on how far away you spawn.

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From the vault, you could actually go contest the other team that's going for a vault, or if you spawn closer to the cash out box, you can stick by the cash out box and just play Def and just steal the vault once they bring it over. There's also another way you can play this, which is honestly the reason why this game mode gets really stupid.

Sometimes because you can convince your team to go for the cast shell box or the vault that you didn't spawn closer to and just third party the other two teams that are going to be fighting each other on that side of the map, what I hate about this decision is that it's true that a lot of teams do this, especially in the lower rounds of rank, and it genuinely irritates the hell out of me when I'm getting absolutely.

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Third or sometimes fourth party CU sometimes it's even 14th, piling up on one cash out it is the dumbest [ __ ] I've ever played in my life now you can be on either side of this like for example you can be the team that doesn't get contested, at all because team three decided to go for the other two teams that are fighting each other and you can be the fourth team that just isn't getting contested on a really far side of the map because the cash out spawn way back there because in that case your team just ends up basically sitting there doing nothing and you end up getting a free cash out and you're probably going to be in first place after that point or at the very least second, couple other things I noticed that I'll give credit to I think the time to steal another team's Cash Out is actually perfect.

I was thinking about this for a bit, but any faster or slower in the whole game mod would get completely thrown off, so that's cash out. I'll briefly touch on the other game modes, really. Quick first and foremost, I'm glad they added the 5v5 game mode to the platform, but it's just that it needs a little bit of tweaking.

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I don't know if it's a skill-based matchmaking problem or if it's like the way the game mode works, but every single game I've played in that 5v5 mode has been very one-sided. I have won matches with pretty much zero kills, and my teammates had zero. Another thing this game completely suffers from is the fact that if somebody backs out of the lobby, it's Basically, a dead game, especially in the 5v5 mode, is when somebody backs out on your team or somebody backs out on the enemy team.

A dead game is when you cannot compete with two teammates while everyone else has three; it's never going to happen, or in the 5v5 mode, you cannot win a 4 on 5 unless you guys are absolute demons. I'm glad that back down in ranked actually has a penalty, because like I said. I've had too many times where I'm solo queing and ranked, which yes, sniffy, you probably shouldn't be solo queing and ranked to begin with, but I mean, if I want to play rank friends are online.

I can't do anything. I'm also glad that there's a system where you can get back into the game if you lag out or disconnect. Because one of my rank teammates crashed on a number of occasions and it got to the point where he ended up getting a 15-hour penalty because he kept crashing, honestly, that's just the nature of this game.

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This game is very team-based and very team-oriented; it's not like Call of Duty in the slightest, where you can just play Hero Ball and one person is going to carry the team to a win. If one of your teammates leaves, you're pretty much screwed. No matter what, even if you and the person that's left on your team are relatively better than the rest of the lobby, you're still probably not going to win because, like I said, the game is just way too objective-oriented for you to just come out on top of that.

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