The Finals: 5 Quick M11 Tips


Here today we got five quick tips with the M11. The U If you want to say it in a way that doesn't make you sound like a nerd, this weapon's really powerful, especially in those closer ranges, and while it might seem really simple, you know, you just hold down the trigger and take people out, this weapon is actually quite complex, and you can use it in certain ways that are definitely going to set you above your competition, so hopefully by the end of the article you'll learn something new anyways, people.

Without further ado, let's get right into it. Starting things out at number one, and I do this fairly consistently, we're going to talk about the recoil and how to manage it, so typically. I say there's two ways to do it: your recoil smoothing and your basic tracing of the recoil pattern in the opposite direction.

Unfortunately, this weapon, as you can see right here, if I fire all the rounds without controlling it, has a crazy recoil pattern that unfortunately you're not going to be able to memorize in a gunfight. This thing is too sporadic, and especially if those ranges are longer, it's just not going to help you.

You could try to recoil smooth, which means moving in a direction and moving your reticle the opposite way, as you see right here. But once again, this spread is just insane, and you're not going to get a very good grouping unless you literally either use a macro or sit here and practice these hours on end.


But I'm not here to tell you to just go practice it because that'll make this article useless, so I'm going to show you a little hybrid of the two that I've kind of developed that has helped me control that pattern. So what you're going to do if we look at this pattern, as you can see, It goes up to the left to the right to the left to the right, so you're going to match that pattern with your movements.

So I'm going to go to the right a little bit, then to the left, then to the right, then to the left. While I'm doing that. I am holding down to maintain that vertical recoil, and those two together give you the most consistent pattern in my experience, so once again, we're going to slightly hold to the right, then to the left, so to the right, then to the left.


Once again, that's not perfect. My vertical control was not great there, but compared to what it looks like normally, that horizontal spread's not too bad, so we'll try it one more time right here, holding down slightly right left right left. As you can see, the grouping isn't great, but compared to the other two, in my opinion, this is the most consistent, so one more time you're going to look at it, you're going to move to the right slightly to the left slightly to the right slightly to the left slightly, and while you're doing that, you're holding down and controlling that recoil.

I know this sounds like a lot, but if you want the most consistent results, this is what you're going to have to do. Next up at number two, we have barrel shooting. This is super strong with the M11 for a couple reasons: firstly, because this thing just fires so many rounds that it is super easy to shoot things out of the air; secondly, because barrels actually had their health nerfed in season 2; this has just become even easier; so you're probably saying why would you want to do this, and I won't lie, it's a little bit situational.


This works as a technique with the M11 because, in my opinion, the M11 strives in situations where you're able to get targets isolated and take those 1V1 engagements. Because most of the time, you just want to pump all your rounds in one person, whether that's a heavy light or medium if you're hitting your shots, other than if that heavy is using a sledgehammer and one shots you or an SA 1216.


You're probably going to win that gunfight, so once again, I'll show you what that looks like. So you're going to take the barrel, you're going to quick-melee it, and then you're going to throw it. Do those things right, and it should look like this, so Quick Melee. Throw shoot it, you can either hit fire or aim down, decides whatever works best for you now you're probably saying hey being on a light and taking damage like that is probably not wise that's definitely true so you actually have a method to mitigate taking damage so what you're going to do even if you don't hear that metallic clink sound when you do your Quick Melee, as soon as you input that Quick Melee you are going to throw that barrel and immediately start shooting and you shouldn't take damage Your character is still going to cough, which is weird, but if you do it right, it should look like this quick melee.

Throw and shoot it; as you can see, I take no damage, barrels on my target, and he's taking damage. You can also do this with flame barrels, but it's a bit more difficult, and you may have to shoot it on the ground. You're still going to quick-melee it and do what I should have done before. But for some reason, they just have more health, so once again, I'll throw it, and as you can see right here, I'm hitting my shots.

It just takes a little bit more, but this can still be useful, and I would recommend doing it, but just know gas barrels are easy to destroy; it may take a few more on those flames. Next up at number three, we have a little technique called Crouch strafing. Now you're probably saying, I know what that is.


Why are you showing me this? Well, hold on just a second. Normally. I like to put hitfire in its own little category if I think the weapon has a spread that is uniform enough to constitute saying. Hey, use this over aiming down sights. Normally. I wouldn't say the M11 has a great hit-fire pattern, so I'll show what that looks like right here if we're at a longer distance and we hit fire.

For the most part. I don't know, the M11 seems like it gets a much bigger bonus than other weapons, and the shots feel super uniform, so generally speaking, if you're in engagement at these closer ranges, you probably could aim down sights and be fine, especially if you have to dash but hitfire.

The Ratatata machine is an absolute blast to use this season. With all the new equipment added to the light class in season 2, this weapon is an absolute blast.
Similar articles: