Turret Top 5.1 Tips The Finals (beginner/intermediate)

Open and turret tip 1

Open and turret tip 1

You try saying that three times fast. Let's get into it all, guys. The first thing I want to show you is that when you're placing a turret, the number one thing that people seem to forget is that you need to cover that thing from attack as much as possible, so put it in a corner where it has a line of sight of as much of the area that's coming at it as possible and as little exposure on the backside as possible.

As you see here, it is not going to be hit by any shots from the backside unless people blow away the wall, and it has full coverage of the room, so anybody coming at it is going to have to deal with it as it approaches.

Turret tip 2

Now for tip number two, I want to show you an additional trick here to keep it safe when it's up against a wall, and that is an APS turret.

It stops incoming projectiles, and it can be stopping projectiles from the outside of the wall as well as coming at it at least right now.

Turret tip 3

All right, for tip number three. I want to talk about what you do with turrets when you have a team of more than one turret, so this is going to use an APS turret and the regular turret as though they are two active turrets, so the first thing is that you place your one in a corner.

We're going to put this one on the ground this time, even though I recommend ceilings for the most part, and then the second one will pretend This is the other turret, and it's here, in another corner. And you can see that these two turrets would then be facing each other. If this were a regular attacking turret and that is a normal attacking turret as well, now if they come in and they try and take one out, the other one is going to be shooting them, and if you can put this so, there's nothing obscuring or blocking the line of sight between these two turrets.

That means that there's no real safe place to go after one turret without having to deal with the second turret.

Turret tip 4

Turret tip 4

my fourth tip here is kind of a don't for turret placements and that is when you're placing your turret don't put it somewhere that it can't see people coming at it that's pretty basic but it's really important, you might think I'm going to get a good cover so it can't be shot up a bunch but if you place it down and it's got boxes blocking half the line of sight, unless the only area you need to cover is right here and they have no outside access to this point, like they can't jump over these boxers or something this is a terrible placement, it's not going to do your team any good it's not going to do you any good and this would not be a good placement at all so make sure when you're placing your turrets down you're placing them down in a place where they get actual.

Access to the room. Not, just safety from getting shot at.

Turret tip 5

gamplay

Now this is my top tip: This is my favorite thing I've saved for last, and that is offensive turrets. Don't just let your turret be a defensive weapon if you want your turret to be active and ready to go. As you enter a situation and have another one ready to go, here's what I recommend: As soon as you start out, find something to place your turret on and put it down on that object.

I prefer things that can break, like this potted plant. Then grab that and run into the situation. Now you might be wondering why you turned it to the side like that devil; it's not looking in front of you. Well, the reason why is because now I can use this as a flanking tool as I approach an enemy, so say I want to approach an enemy.

I can come in and throw this over; it hits and breaks; it's targeting, and I'm targeting; and then I can get two lines of attack on an enemy. I've used that many times to be able to either get the kill with the turret or get the kill myself because they're distracted by both things happening at once, and just so you know, it's not just potted plants and it's not just one turret.

I've got some clips out there of us running three turrets on a death chair that I'm showing you now that I think was just so much fun, and you're able to do it in a way where all of those turrets are getting additional bullets sent out and stopping bullets coming in, so as you're carrying that death chair or those turret-laden objects, you are going to have a shield that kills and never has to reload. It's so powerful, it's so good, and I really, really recommend it.

Bonus turret tip

Bonus turret tip

All right Bonus tip time, guys. One of the things I've learned about an advanced technique with turrets is to place them somewhere and then hide them with fire because if you blow up a flammable barrel or throw a fire nade on them when they're there, people won't see the turrets, but the turrets can see through the fire so they can start attacking, and people won't even know that they're there.

There, now you can't see the turret. All you see is the laser light coming out of it. You don't know where it's at; it's not taking any damage from the fire, and it's going to attack anyone. Here's a clip of it doing that very thing, as I got a triple kill team WIP in the finals on a site. Nice, team WIP.

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I love those turrets. This is kind of a basic five-list plus an advanced bonus tip, and I hope you really enjoy it. I stream every Tuesday, Friday, and Saturday at 9:30 p.m. Central on Twitch, loving people one lobby at a time and raising support for children in Nicaragua, providing food, clothes, and a better future through education with charity child hope.

That's where all the tips and all the donations go.

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These are some of the things that I think most people need to know and don't always seem to do when they are using turrets plus a BONUS tip on a great way to temporarily hide their turrets on sites so that they can not be spotted right away and still do damage. I stream on twitch every Tues, Thurs, and Fri at 930p CST. Twitch. tvDouble0Kills.
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