15 The Finals Tips & Tricks To Immediately Play Better

Number 11 I don't know where to start. go medium I will die on the hill that out of every class medium, this is both the easiest to learn and the most helpful class to have. On any given team, the default AK is a really good starter weapon, and as mentioned earlier, the healing beam is stupidly powerful when used properly, which is not hard to do in situations where you want to play defensively and guard a cash out.

hidden mechanics

The guardian turret is also banging, and the defibrillator, paddles, can literally sway a team fight in your favor in the blink of an eye. This is an extremely versatile class that fits well on virtually any team and is a great starting point. Number 12: You can steal through walls. This is very dependent on the area I've found, but certain Cash Out locations can literally be stolen through walls or floors, as shown in this clip from Reddit user Pro.

Dicky Bird Heavies obviously won't be able to do this. Sorry for you big chonkers out there. number 13, trap deposit spots. If you're in a situation where you really need to protect a cashout and play defensively, trap the F out of that location. Goo grenades pyro grenades turrets breach charges, C4.

It doesn't matter what; just don't ignore your defensive options; they're there for a reason, and you can make life miserable for another team that's desperately trying to swoop in at the last minute and steal your cash. Number 14 You can move the camera and ping while dead. I usually find that the combat in the finals is almost too fast-paced to take advantage of the ping system.

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That being said, I always use it when I'm playing solo. Telling teammates where y'all want to go is kind of vital to making sure everyone keeps staying together, but keep in mind you can keep using the Ping system even when you're dead, and you can even move the camera around. This is huge for communicating as a solo player or if you don't have a microphone, and you should absolutely take advantage of it whenever you can.

paying a particular enemy a certain location, a bunch of money, anything, just make sure you're using it number 15. Camo is borderline; op for those who are relatively new to the finals and maybe want to dabble around a little bit, the cloaking device on the light is insanely good at the time of me publishing today's article.

Invisible lights are brutal to deal with. There is a sound C to help you know when they're using it, but with how fast it recharges and how good it is at hiding people in combat, you can really take people by surprise and destroy them with guns like the XP54 or the SH1 1900 shotgun if they're not expecting it.

Yeah, you have less health as a light, but it's such a strong ability right now. Give it a whirl.

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